f you’ve been listening to the Arcade Gaming podcast (you totally should be), there’s a very good chance you’ve heard us ripping into No Man’s Sky. Again and again and again. Here’s a quick breakdown for the stragglers out there.
ALL THE HYPE, ALL THE CONTENT!
Uh, where are all the features you promised?
Last few months
BAM – major update!
Well, we’re not quite sure – but there are a few possibilities.
Of course these are just theories and likely extreme examples, but as someone who has worked closely with development teams, either of these (or something entirely different) are possible explanations.
Going silent: the uncertainty
After the [very] botched launch, a few small patches were pushed to address immediate bugs and performance issues, which started to give frustrated buyers hope, but silence quickly took over. Both the Hello Games and the No Man’s Sky Twitter accounts went inactive for almost 100 days (excluding the day they were hacked). As the months drew on many, including myself, assumed the worst. Sean Murray and the team jumped ship. The numbers were rapidly dropping, negative reviews were piling up, refunds were raining from the sky, and the subreddit was angry. Very angry.
Surprise – the Foundation update
Rebuilding more than just the game
The silence from Hello Games and No Man’s Sky drove me crazy, but I get it. Sort of. After the Foundation update was announced, Sean Murray Tweeted this reasoning:
We hope you enjoy this first proper update. We didn’t want to talk about anything in it until it was 100% certain.
— Sean Murray (@NoMansSky) November 27, 2016
Seeing the deep hole they dug themselves in and previously broken promises, I can definitely understand Sean’s reasoning, but I feel there could have been some communication. Sure, there was that one post in September that claimed development was still underway, but that was essentially it. The longer they remained silent, the more we were convinced otherwise. But that’s in the past. I hope.
The future needs to be chatty
- Videos discussing upcoming features, similar to Blizzard’s Development Updates
- On-going emails, similar to Star Citizen’s
- Frequent Tweets, and blog posts
- A possible roadmap